Storyboards for the “Nookie” cutscene (when Raven brands, then seduces, the Avatar) in Ultima 9, by Denis Loubet.
Hand-written assembly language for Ultima 3.
Source code for Ultima 1, printed out on tractor feed paper, with hand-written debugging notes.
Letters sent to Origin Systems and EA by Donald Glinkie, the most perpetually irate Ultima fan who ever lived.
Various letters that Richard Garriott has received since developing Akalabeth.
A Dungeons & Dragons character sheet, on which Richard Garriott created the character called Shamino.
Helen Garriott’s original artwork for Ultima 3.
A product development plan circulated by Origin Systems in 1990.
Design notes for DND #29, Richard Garriott’s forgotten/never-completed follow-up to what became Akalabeth.
Hand-written design notes for DND #1, Richard Garriott’s first game.
Some hand-written notes about Ultima 2, from Richard Garriott.
Six of the dungeons from Ultima 5, stitched together and sized to serve as wallpapers.