Scholastic’s K-Power Magazine had Articles on Ultima 3, in the back to back, June and July/August 1984 print magazines.
Hand-written assembly language for Ultima 3.
Source code for Ultima 1, printed out on tractor feed paper, with hand-written debugging notes.
Letters sent to Origin Systems and EA by Donald Glinkie, the most perpetually irate Ultima fan who ever lived.
Various letters that Richard Garriott has received since developing Akalabeth.
A Dungeons & Dragons character sheet, on which Richard Garriott created the character called Shamino.
Helen Garriott’s original artwork for Ultima 3.
Design notes for DND #29, Richard Garriott’s forgotten/never-completed follow-up to what became Akalabeth.
Hand-written design notes for DND #1, Richard Garriott’s first game.
Some hand-written notes about Ultima 2, from Richard Garriott.
Scans of Ultima 9-related package design and patch development notes.
A blurb about Ultima: Escape from Mount Drash that appeared in Sierra’s InterAction publication.