Ultima 7 Design Documents: Conversation Functions
A description of the functions that could be called from conversations in Ultima 7.
A description of the functions that could be called from conversations in Ultima 7.
Various revisions of plots for a few of the cities and towns which appear in Ultima 7. Not all of this material made the final cut.
Lists of NPCs which were to appear in Ultima 7. Not all of them made the cut.
The legendary Bob White Plot treatment for Ultima 9.
A summary of Ed del Castillo’s revisions to the plot of Ultima 9.
Ten scanned pages of character and creature concept art from the original plot of Ultima 9.
Over one hundred scanned pages of the actual “Bob White Plot” document, containing detailed designs of each quest and plot link for almost every dungeon in Ultima 9.
Over eighty images (scans, and possibly a few high-resolution originals as well) created for use in the manuals for Ultima 9.
In November 1993, Volume 54, Nintendo Power produced a 4-page article featuring Ultima: Runes of Virtue II.
A series of stitched-together images of all the various areas of Ultima 8’s world, by Julio Siqueira.