Ultima 7 Design Documents, Part the Second
Another trove of design documents from the “Ultima 7: The Black Gate” development team.
Another trove of design documents from the “Ultima 7: The Black Gate” development team.
Instructions on how to build and use MAKEFACE, Origin Systems’ utility for building NPC portrait data files for Ultima 7.
Plot and design documents for Arthurian Legends, a cancelled game about King Arthur that was briefly in development at Origin Systems.
A product development plan circulated by Origin Systems in 1990.
Scans of a brochure produced by Origin Systems, which announces and gives details about Serpent Isle, Trade Commander (Privateer), and Forge of Virtue.
Ultima 7 Magazine Ad from Compute Magazine, Issue 136, from December 1991. This ad was printed in a number of different magazines.
A preview of Ultima 7 that was featured in the October 1991 edition of Computer Gaming World.
Photographs of the surviving maps from the original design of Ultima 7 Part 2: Serpent Isle.
Courtesy of Pix, this is a trade show advert for several Ultima games, dating back to 1991 or 1992.
Numerous images from the Japanese manual for the SNES port of Ultima 7.