Ultima 7 Design Documents: Training Code
A short document detailing changes to the code controlling skills training in Ultima 7.
A short document detailing changes to the code controlling skills training in Ultima 7.
Courtesy of former Origin programmer Bill Randolph, and thanks to the tireless efforts of Joe Garrity of the Origin Muesum, the Ultima Codex is pleased to present these documents — which have been broken...
Courtesy of former Origin programmer Bill Randolph, and thanks to the tireless efforts of Joe Garrity of the Origin Muesum, the Ultima Codex is pleased to present this document — which has been broken...
A list of items planned for inclusion in Ultima 7.
A description of the functions that could be called from conversations in Ultima 7.
Various revisions of plots for a few of the cities and towns which appear in Ultima 7. Not all of this material made the final cut.
Lists of NPCs which were to appear in Ultima 7. Not all of them made the cut.
In November 1993, Volume 54, Nintendo Power produced a 4-page article featuring Ultima: Runes of Virtue II.
A series of stitched-together images of all the various areas of Ultima 8’s world, by Julio Siqueira.
Nintendo Power was published in-house by Nintendo of America during the late 80s and 90s, and covered some of the most popular releases for the NES, SNES, and Gameboy. They frequently published detailed hint...