Dan Schmidt’s Ultima Underworld Notes
Dan Schmidt’s notebook from during the development of Ultima Underworld.
Dan Schmidt’s notebook from during the development of Ultima Underworld.
Concept sketches for the box art of the game, as drawn by Warren Spector.
Images, from Pix, of original proofs for a magazine ad promoting Ultima 8.
Photographs of screenshot mockups and concept art for a hitherto unknown enhancement proposed for Ultima Online…or possibly an early name for UXO.
Images of concept art posters for Ultima Online: Age of Shadows, from the offices of Mythic Entertainment.
Courtesy of Pix, this is a trade show advert for several Ultima games, dating back to 1991 or 1992.
The legendary Bob White Plot treatment for Ultima 9.
A summary of Ed del Castillo’s revisions to the plot of Ultima 9.
Ten scanned pages of character and creature concept art from the original plot of Ultima 9.
Over one hundred scanned pages of the actual “Bob White Plot” document, containing detailed designs of each quest and plot link for almost every dungeon in Ultima 9.